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发表于 2023-10-15 12:15:42
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本帖最后由 Reader86 于 2023-10-16 11:33 AM 编辑
And so what is left for humanity (or, more accurately, humanoids)? At the individual level, Banks imagines a life very much like the one described by Bernard Suits in The Grasshopper – everything becomes a game, and thus at some level, non-serious.6 But where Banks went further than Suits was in thinking about the social consequences. What happens when culture becomes freed from all functional constraints? It seems clear that, in the interplanetary competition that develops, the culture that emerges will be the most virulent, or the most contagious. In other words, “the Culture” will simply be that which is best at reproducing itself, by appealing to the sensibilities and tastes of humanoid life-forms.
This is in fact why Horza, the protagonist of Consider Phlebas, dislikes the Culture. The book is set during the Idiran-Culture war, and is unusual among the Culture novels in that its protagonist is fighting on the side of the Idirans, and therefore provides an outsider’s perspective on the Culture. The Idirans are presented as the archetype of an old-fashioned functional culture – their political structure is that of a religiously integrated, hierarchical, authoritarian empire.
The war between the Idirans and the Culture is peculiarly asymmetrical, since the Culture is not an empire, or even a “polity” in any traditional sense of the term, it is simply a culture. It has no capital city, or even any “territory” in the conventional sense. (“During the war’s first phase, the Culture spent most of its time falling back from the rapidly expanding Idiran sphere, completing its war-production change-over and building up its fleet of warships… The Culture was able to use almost the entire galaxy to hide in. Its whole existence was mobile in essence; even Orbitals could be shifted, or simply abandoned, populations moved. The Idirans were religiously committed to taking and holding all they could; to maintaining frontiers, to securing planets and moons; above all, to keeping Idir safe, at any price.”7)
Horza is not an Idiran, but rather one of the last surviving members of a doppelganger species. The question throughout the novel – and the question put to him, rather forcefully, by the Culture agent Perosteck Balveda – is why he is fighting on the Idiran side, given that they are, rather self-evidently, religious fanatics, with an exclusive and zealous conviction in the superiority of their own species. (“It was clear to [the Idirans] from the start that their jihad to ‘calm, integrate and instruct’ these other species and bring them under the direct eye of their God had to continue and expand, or be meaningless.”8) The Culture, by contrast, is all about peaceful coexistence, tolerance and equality. So why would a member of an otherwise uninvolved third species choose the Idiran side?
The difference, for Horza, is that the Idirans, for all their flaws, have a certain depth, or seriousness, that is conspicuously lacking in the Culture. Their actions have meaning. To put it in philosophical terms, their lives are structured by what Charles Taylor refers to as “strong evaluation.”9 (Indeed, the inability of the Culture to take the war that it is fighting seriously serves as one of the most consistent sources of entertainment in all the Culture novels, as reflected in ship names, which are generally tongue-in-cheek such as: What are the Civilian Applications? or the Thug-class Value Judgement, the Torturer-class Xenophobe, the Abominator-class Falling Outside the Normal Moral Constraints, etc.)
Consider Weber’s famous diagnosis of modernity, as producing “specialists without spirit, sensualists without heart.” In the Culture, the role of the specialist has been taken over by the AIs, leaving for humanity nothing but the role of “sensualists without heart.”10 Thus the chief attraction of the Culture is the promise of non-stop partying and unlimited sex and drugs. (Genetic and surgical modification provide Culture members with the ability to make almost unlimited changes to their bodies, which typically include enhanced genitalia that allow them to experience intense, extended, and repeated orgasms, as well as the installation of specialized glands that produce a range of psychoactive chemicals, to dull pain, to produce euphoria, to remain awake, or to produce almost any other feeling that might seem desirable.)
One can see then why Horza might dislike the Culture. On the surface, his complaint is that they surrendered their humanity to machines. But what he really wants is a culture that can serve as a source of deeper meaning, which is the one thing that the Culture conspicuously fails to provide – on the contrary, it turns everything into a joke. The Culture may be irresistible, but for essentially stupid reasons. (“Horza tried not to appear as scornful as he felt. Here we go again, he thought. He tried to count the number of times he’d had to listen to people – usually from third- or low fourth-level societies, usually fairly human-basic, and more often than not male – talking in hushed, enviously admiring tones about how It’s More Fun in the Culture… I suppose we’ll hear about those wonderful drug glands next, Horza thought.”11)
It is precisely because of this decadence, as well as lack of seriousness, that the Idirans themselves assumed that their victory over the Culture was a foregone conclusion. When one compares the soft decadence of the Culture to the harsh militarism of the Idirans, it just seemed obvious that the Culture would not fight, but would quickly fold. This was, however, a miscalculation. In fact, the Culture would never give up.12 Understanding why goes to the heart of what makes the Culture what it is – the ultimate meme complex (or “memeplex”). It has to do with the special role that Contact plays in the Culture.
The idea of Contact also involves a brilliant extrapolation, on Banks’s part, from existing trends in liberal societies. The easiest way to explain Contact is to say that it operates on exactly the opposite principle of the Star Trek Federation’s “Prime Directive.” The latter prohibits any interference in the affairs of “pre-Warp” civilizations, which is to say, technologically underdeveloped worlds. The Culture, by contrast, is governed by the opposite principle; it tries to interfere as widely and fulsomely as possible. The primary function of its Contact branch is to subtly (or not-so subtly) shape the development of all civilizations, in order to ensure that the “good guys” win.
This is, of course, difficult to do without sometimes compromising the Culture’s own values, which is why Contact has a subsection, known as Special Circumstances, whose job is to break any eggs required to make the proverbial omelette. (The idea, of course, is that this is all done in a way that does not set any precedents, hence the “special circumstances.”) SC agents are the closest that one can find to “heroes” in the majority of Culture novels. But there is always a certain ambiguity about their role.
Contact’s mission is one that most readers find intuitively satisfactory. If there is a contest occurring, on some primitive world, between a fascist dictatorship and a freedom-loving democracy, does it not seem right that a technologically advanced alien race should do what it can to ensure that the freedom-loving democrats win? People are often asked, as an exercise in armchair philosophy, whether one should strangle baby Hitler in his crib, if one had the ability to travel back in time. And yet the Culture has the power to do the equivalent, turning this hypothetical choice into a real one. The idea that one should just sit back and do nothing, as the Federation’s Prime Directive suggests, is morally counterintuitive to say the least.
But what does it mean to say that Contact arranges things so that the “good guys” win? It means that it interferes on the side that shares the same values as the Culture. There is more at stake here than just individual freedom. For instance, with the development of technology, every society eventually has to decide how to recognize machine intelligence, and to decide whether AIs should be granted full legal and moral personhood. The Culture, naturally, has a view on this question, but that’s because the Culture is run by a benevolent technocracy of intelligent machines. Thus Contact and Special Circumstances will interfere, in order to prevent what they call “carbon fascists” (i.e. those who claim that “only human subjective experience has any intrinsic value”13) from emerging as the dominant political faction on any world.
There are two ways of framing this intervention. From the “insider” perspective, Contact is ensuring the truth and justice prevail (or that the “good guys” win). But from an “outsider” perspective, what the Culture is doing is reproducing itself. It is taking every society that it encounters and changing it, in order to turn it into another copy of the Culture.14 Furthermore, it is not just doing this as a casual pastime. Contact, in its own way, embodies the “prime directive” of the Culture. It is the heart and soul of the Culture, and for many of its inhabitants, its raison d’être, its only source of meaning. But it is also the central mechanism through which the Culture spreads. This is what gives the Culture its virulence – at a fundamental level, it exists only to reproduce itself. It has no other purpose.
The only desire the Culture could not satisfy from within itself was one common to both the descendants of its original human stock and the machines they had (at however great a remove) brought into being: the urge not to feel useless. The Culture’s sole justification for the relatively unworried, hedonistic life its population enjoyed was its good works; the secular evangelism of the Contact Section, not simply finding, cataloguing, investigating and analysing other, less advanced civilisations but – where the circumstances appeared to Contact to justify so doing – actually interfering (overtly or covertly) in the historical process of those other cultures.15
This is, I think, where Banks draws upon his most sociologically astute observation, again extrapolating from contemporary cultural trends. There are a variety of developments that are associated with modernity. One of them involves a move away from ascribed toward achieved sources of identity. The idea is rather simple: in traditional societies, people were defined largely by the circumstances that they were born into, or their ascribed characteristics – who your family was, what “station” in life you were born to, what gender you were, etc. There were a strict set of roles that prescribed how each person in each set of circumstances was to act, and life consisted largely of acting out the prescribed role. A modern society, by contrast, favours “choice” over “circumstances,” and indeed, considers it the height of injustice that people should be constrained or limited by their circumstances. Thus there is a move toward achieved sources of identity – what school you went to, what career you have chosen, who you decided to marry, and the lifestyle you adopt. “Getting to know someone,” in our society, involves asking them about the choices they have made in life, not the circumstances they were born into.
There are, of course, advantages and disadvantages to both arrangements. The advantages of choice, for people living in an achievement-oriented society, are too obvious to be worth enumerating. But there are disadvantages. Under the old system of ascribed statuses, people did not suffer from “identity crises,” and they did not need to spend the better part of their 20’s “finding themselves.” When everything is chosen, however, then the basis upon which one can make a choice becomes eroded. There are no more fixed points, from which different options can be evaluated. This generates the crisis of meaning that Taylor associates with the decline of strong evaluation.16
Human beings have spent much of their lives lamenting “the curse of Adam,” and yet work provides most people with their primary sense of meaning and achievement in life. So what happens when work disappears, turning everything into a hobby? A hobby is fun. Many people spend a great deal of time trying to escape work, so they can spend more time on their hobbies. But while they may be fun, hobbies are also at some level always frivolous. They cannot give meaning to a life, precisely because they are optional. You could just stop doing it, and nothing would change, it would make no difference, which is to say, it wouldn’t matter.
Now consider the choices that people have in the Culture. You can be male or female, or anything in between (indeed, many Culture citizens alternate, and it’s considered slightly outré to be strongly gender-identified). You can live as long as you like. You can acquire any appearance, or any set of skills. You can alter your physiology or brain chemistry at will, learn anything you like.
Given all these options, how do you choose? More fundamentally, who are you? What is it that creates your identity, or that makes you distinctive? If we reflect upon our own lives, the significant choices we have made were all in important ways informed by the constraints we are subject to, the hand that we were dealt: our natural talents, our gender, the country that we were born in. Once the constraints are gone, what basis is there for choosing one path over another?
This is the problem that existentialist writers, like Albert Camus, grappled with. The paradox of freedom is that it deprives choice of all meaningfulness. The answer that Camus recommended was absurdism – simply embracing the paradox. Few have followed him on this path. Sociologically, there are generally two ways in which citizens of modern societies resolve the crisis of meaning. The first is by choosing to embrace a traditional identity – call this “neotraditionalism” – celebrating the supposed authenticity of an ascriptive category. Most religious fundamentalism has this structure, but it also takes more benign forms, such as the suburban American who rediscovers his Celtic heritage, names his child Cahal or Aidan, and takes up residence at the local Irish pub. The other option is moral affirmation of freedom itself, as the sole meaningful value. This is often accompanied by a proselytizing desire to bring freedom to others.17
Because of this, there is a very powerful tendency within liberal societies for the development of precisely the type of “secular evangelism” that Banks described. It acquires a peculiar urgency, because it serves to resolve a powerful tension, indeed to resolve an identity crisis, within modern cultures. It often becomes strident, in part due to a lingering suspicion that it is not strong enough to support the weight that it is being forced to bear. Thus the Culture’s “prime directive,” as carried out by the Contact section, has a quality similar to that of the Idiran religion.18 This is why the war became so destructive – with 851.4 billion casualties, and over 91 million ships lost. Each side posed an existential threat to the other, not in the sense that it threatened physical annihilation, but because its victory would have undermined the belief that gave the other side its sense of meaningfulness or purpose in life.
This is what makes the Culture the ultimate memeplex, with the largest, deepest basin of attraction. It exists only to reproduce itself. It derives its entire sense of purpose, its raison d’être, from a set of activities that result in it seeking out and converting all societies to its own culture. Of course, this is not how people of the Culture themselves perceive it. As far as they’re concerned, they’re just “doing the right thing.” This self-deception is, of course, part of what makes the Culture so effective at reproducing itself.
From a certain perspective, the Culture is not all that different from Star Trek’s Borg. The difference is that Banks tricks the reader into, in effect, sympathizing with the Borg.19 Indeed, his sly suggestion is that we – those of us living in modern, liberal societies – are a part of the Borg. In Star Trek, the Borg are a vulgar caricature. “You will be assimilated, you will service the Borg” – this is probably not how the Borg see it. “We’re just here to help. Beside, how could you possibly not want to join?” – this is how the Culture sees itself. Yet from the outside, the Culture and the Borg have certain essential similarities.
Summing up: Banks’s conception of the Culture is driven by three central ideas. First, there is the thought that, in the future, basic problems of social organization will be given essentially technocratic solutions, and so the competition between cultures will be based upon their viral qualities, not their functional attributes. Second, there is postulation of Contact as essentially the reproduction mechanism of the Culture. And finally, there is the suggestion that the operations of Contact serve not just as an idle distraction, but in fact provides a solution to an existential crisis that is at the core of the Culture. This is what gives the Culture its ultraviral quality: its only reason for existence is to reproduce itself.
References
1 Karl Marx, The Poverty of Philosophy (Moscow: Foreign Languages Publishing House, 1955), p. 109.
2 Richard Dawkins, The Selfish Gene, 2nd edn (Oxford: Oxford University Press, 1989).
3 See Talcott Parsons, The Society System (New York: Free Press, 1951).
4 In The Player of Games, Banks develops a thought-experiment, the Empire of Azad, which represents an extreme form of functional integration between culture and social institutions. The empire is literally held together by a cultural practice of game-playing (the game of Azad). In this case, the Emperor’s defeat in the game by a Culture agent results in the collapse of the entire social structure.
5 Joseph Heath, “Liberalization, Modernization, Westernization,” Philosophy and Social Criticism, 20 (2004): 665-690.
6 Bernard Suits, The Grasshopper: Games, Life and Utopia (Toronto: University of Toronto Press, 1978). “So, while game playing need not be the sole occupation of Utopia, it is the essence, the ‘without which not’ of Utopia. What I envisage is a culture quite different from our own in terms of its basis. Whereas our own culture is based on various kinds of scarcity – economic, moral, scientific, erotic – the culture of Utopia will be based on plenitude. The notable institutions of Utopia, accordingly, will not be economic, moral, scientific, and erotic instruments – as they are today – but institutions which foster sport and other games,” p. 194.
7 Consider Phlebas, pp. 460-461.
8 Consider Phlebas, p. 455.
9 Charles Taylor, “What is Human Agency?” in Philosophical Papers, Vol. 1 (Cambridge: Cambridge University Press, 1985).
10 Zakalwe reflects, in Use of Weapons, “He didn’t think he had quite believed what he had heard about the Culture’s altered physiology until then. He hadn’t accepted that they had changed themselves so. He had not believed that they really had chosen to extend such moments of pleasure, let alone breed into themselves all the multifarious drug glands that could enhance almost any experience (not least sex). Yet – in a way – it made sense, he told himself. Their machines could do everything else much better than they could; no sense in breeding super-humans for strength or intelligence, when their drones and Minds were so much more matter- and energy-efficient at both. But pleasure… well, that was a different matter.” (p. 260).
11 Consider Phlebas, p. 64.
12 “[The Idirans] could not have envisaged that while they were understood almost too perfectly by their enemy, they had comprehensively misapprehended the forces of belief, need – even fear – and morale operating within the Culture,” Consider Phlebas, p. 456.
13 Use of Weapons, p. 101.
14 As Beychae puts it, in Use of Weapons, “Zakalwe, has it ever occurred to you that in all these things the Culture may not be as disinterested as you imagine, and it claims… They want other people to be like them, Cheraldenine. They don’t terraform, so they don’t want others to either. There are arguments for it as well, you know… The Culture believes profoundly in machine sentience, so it thinks everybody ought to, but I think it also believes that every civilization should be run by its machines. Fewer people want that.” p. 241.
15 Consider Phlebas, p. 451.
16 See also Andrew Potter, The Authenticity Hoax (Toronto: McClelland & Stewart, 2010), p. 263.
17 As Potter observes, in The Authenticity Hoax, “The suggestion that the endpoint of human development, the culmination of the ancient struggle for recognition, amounts to little more than the admixture of the Bill of Rights and Best Buy does not fill everyone’s heart with joy,” p. 239.
18 As Zakalwe puts it, in Use of Weapons, “Once upon a time, over the gravity well and far away, there was a magical land where they had no kings, no laws, no money and no property, but where everybody lived like a prince, was very well-behaved and lacked for nothing. And these people lived in peace, but they were bored, because paradise can get that way after a time, and so they started to carry out missions of good works; charitable visits upon the less well-off, you might say…” p. 29.
19 This is most obvious in The Player of Games.
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